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Showing posts with the label RPG

KINGDOM: SUPERTRAIN (a Kingdom Story Seed)

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A nuclear-powered luxury supertrain hurtles between LA and NY, filled with glamorous stars and gripping human drama! Kingdom Story Seed It’s 1978. The supertrain Kolossus runs at more than 200mph, is powered by an active atomic pile and ranks of steam turbines, and makes a run between LA is NY in 36 hours, filled with glamorous stars, everyday joes who’ve saved their whole lives for this vacation, and a crew of misfits and weirdos who’re just doing their best to keep things on track! But with a job this big, that’s quite the handful! Whether it be the attempted political assassination due to mistaken identity, the cops hunting for mob big-wigs, representatives of the Kolossus holding company with a stake in having the train never stop, or just the mess on the lit disco floor, something is always going down. The Kingdom is the train and everyone on board, passengers (generally stars from the 70’s; feel free to just refer to them by their name and not their character’s name, we ...

Pre-Planning: February Script Frenzy Tag-Team Throwdown

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I have done a terrible thing. More accurately, I've committed to a terrible thing. I have allowed myself to be drawn into a cooperative writing event, somewhat mimicking Script Frenzy which used to be administered by NaNoWriMo in April – but since they're not running it, I can do it anytime I want to. The overall idea is to write a 90 to 120-page script (screenplay, that is) in a month and share it with the world. But that's boring. I could do that any day. Here's the spice: in this case, I will be tagging out on writing scenes and short sequences with at least one other writer. (Poor +Eric Thompson  .) That's right, I have deliberately gamified the idea of writing a script. My companion writer has specified that he wishes to pursue this idea of wainscot sci-fi , but we are deliberately leaving vague specific elements and how they will play – because neither of us should know going in. Instead, whenever our scene/sequence comes up, we will be responsible...

Kingdom Story Seed -- The House de Calmar

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This story seed is intended to be used with Kingdom as a means of quickly assembling a game session setup for 3 - 5 players. Times of sorcery and intrigue always have at least one extended family whose dabbling into things unspeakable, either magical or social -- and frequently both -- become the stuff of legends. The House de Calmar is one such, an extended family of depravity and indolence, propped up with sorceries, cunning political intrigues, and simply enough gall to both shock and fascinate those outside the House. The necessity of "keeping things in the family" is never lost, and much time is spent managing the affairs of the outside world to maintain the mirror-finish that those without the blessing of being accepted as insiders see from their vantage. Families often find that their members are both their best friends and worst enemies, sometimes within the same conflict. Likewise, blood is thought thicker than water, leaving those who might wish to intervene...

Kingdom Story Seed: The Two Flowers Coiled Nigh

Story Seed This story seed is intended to be used with Kingdom as a means of quickly assembling a game session setup for 3 - 5 players. The Two Flowers Coiled Nigh For tens of thousands of years, the kingdom of úða berjum was ruled by a succession of bold leaders, some Kings, some Queens, some Princess and Princesses of the most noble, all worshiping the gods of order and light, the ákveðinn . Now, the end of the gods comes slowly, creeping in the night, and the source of that threat remains unrevealed. Uoa Berjum is assaulted within and without, and none in the halls of power know who can be trusted. Now stands arrayed outwards to the weapons of the Enemy: the Knights, Paladin, and Staves, swordsmen, warriors, and soldiers roused only partially from their internecine struggles. And inward slither the restless, empty eyes of the foe which demands only pain, not form, or shape, nor even power, only that others serve and die so they may suffer ever longer this vale of tears. ...