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Showing posts from April 2, 2017

Figment Daily Themes: Notes

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EXT. CITY PARK - NIGHT Sometime before 4am, when the city is just about dead and the sky is as black as it gets. No stars, no moon, just the underside of a permanent overcast looming over the skyscrapers like jagged mountains. Trees frame the scene, leaning over a jogging trail that's getting lost in the undergrowth. It's a big park and this isn't the best trail to push your $400 jogging shoes down. JOSH WHEELAN is running. Running straight at us and by in a flash. His eyes are huge, his breath is coming fast, and he's sweating. He dressed in a hurry and it looks it, shirt buttoned uneven, shorts askew, shoes barely tied (and definitely not $400 trainers). At a bend, he slumps against a tree and looks at the STICKY NOTE he has folded in half in his sweaty hand. "PARK" Josh wheezes and grits his teeth. Looks around with a steady intensity. Another NOTE is stuck to the next tree along the path. All it has on it is an arrow pointing

[5150] The Hungry: Combined Arms Free Company Mercenaries and Extended Rules For Cross-THW-5150-System Integration

1 Order of Battle: Combined Force Battalion 1.1 Command Organization 1.1.1 Full Order of Battle 1.1.2 Specialist Deployments 1.1.2.1 Shipside Marine Detachments 1.1.2.2 Supported Infantry Platoon Assault Task Force 1.1.2.3 Mechanized Strike Task Force 1.2 Ranks in The Hungry 1.3 Characters and Squads of Note 1.3.1 Battalion Command Section–Hungry Actual 1.3.1.1 Commander: Colonel Marcus Alexi “Hungry Actual” Teneb 1.3.1.2 XO: Captain Uranth-Tik (“Tik”) 1.3.1.3 Comms: Captain Jacynth “Jack” Dekkar 1.3.1.4 Observer: Captain Mal “Hater” Dyne 1.3.2 Inf / 2 / 3 1.3.2.1 SAW Team 1.3.2.1.1 Squad Leader: Sergeant Aille “L-Train” Aois 1.3.2.1.2 Line Infantryman: Private Karenth-Il (“Iller”) 1.3.2.1.3 SAW Gunner: Private “Porkbone” Freeman 1.3.2.2 AR Team 1.3.2.2.1 Team Leader: Corporal Andril “Drill” DeVayne 1.3.2.2.2 Line Infantryman: Private Grey “Blind” Quessasean 1.3.2.2.3 Line Infantryman: Private Lee Wan-Wan 1.3.3 Mech / 2 / Rec 1.3.3.1 Squad